Author: Robert Hyatt
Date: 10:51:01 04/29/02
Go up one level in this thread
On April 29, 2002 at 13:42:54, Otello Gnaramori wrote: >On April 29, 2002 at 13:29:12, Mogens Larsen wrote: > >>On April 29, 2002 at 13:10:06, Otello Gnaramori wrote: >> >>>I agree. >>> >>>Two things that favours comps at 40/2h : >>> >>>1) Computer can deepen very much the analysis at 40/2 and reach elo level far >>>better than shorter reflection time. >>> >>>2) Humans tends to fatigue mentally in the long run. >>> >>> >>>Any objections ? >> >>Yes. I find both statements dubious at best, ie. exaggerated beyond the truth. >> >>Regards, >>Mogens > >About the first statement could you explain why SSDF based their ELO estimates >in 40/2h and not in blitz ? Trivial. The more time you give a program, the better it plays. But the same is true for humans, only more-so... >And about the second it's part of human physiology and doesn't need any further >explanation, I hope. > >w.b.r. >Otello Humans don't particularly get fatigued during a single game that last 4-6 hours. I don't... I find it far more relaxing, mentally, than (say) game in 15 minutes where panic plays a big part.
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