Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: So which programs beat which, only due to superior chess understanding?

Author: Otello Gnaramori

Date: 13:26:04 05/06/02

Go up one level in this thread


On May 06, 2002 at 06:12:39, Gian-Carlo Pascutto wrote:

>On May 05, 2002 at 19:58:09, Christophe Theron wrote:
>
>>What you need to consider is the number of years the programmer has spent
>>actively working on his program.
>>
>>That gives much better figures.
>
>I agree 100%. Experience matters a lot. One of the important
>things experience teaches is what not to do.
>
>You don't find the latter anywhere.
>
>>"Knowledge" in the sense of positional evaluation (that's what most people think
>>about when they talk about knowledge) makes for 10% of the strength of a chess
>>program.
>>
>>Chess is 90% about tactics (which is a concept close to "search").
>>
>>Naturally there is also a good deal of chess "knowledge" in a good search, but
>>it is really different from what most people generally consider to be
>>"knowledge".
>
>These statements somewhat amaze me. I would have thought the most important
>thing for a chess engine (given an already decent search) is to have a good
>positional evaluation.

Peter Frey, in his book "Chess Skill in Man and Machine," says that some experts
think that a chess program with sophisticated search algorithms and little chess
knowledge might approach master level.

w.b.r.
Otello

>
>Not good in terms of quantity, but good in the terms of being seldom wrong
>by a large amount.
>
>I think my engine lose most games because of severe misevaluations. But I
>don't think I have an exceptionally good search.
>
>--
>GCP



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.