Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: correspondence chess

Author: Uri Blass

Date: 13:24:21 05/25/02

Go up one level in this thread


On May 25, 2002 at 15:02:51, Miguel A. Ballicora wrote:

>On May 25, 2002 at 11:07:16, Vincent Diepeveen wrote:
>
>>On May 25, 2002 at 05:07:17, Uri Blass wrote:
>>
>>>On May 25, 2002 at 03:38:11, Jeroen Noomen wrote:
>>>
>>>>On May 24, 2002 at 18:34:18, BORIS YUDOVIN wrote:
>>>>
>>>>>Please answer my question.
>>>>>If Fritz 8 play against different people with Elo rating
>>>>>2200-2300 (corresp.chess ) what result can we expect.
>>>>>(score %).Amount of games 500.
>>>>>Thank You.Boris
>>>>
>>>>
>>>>If you play against correspondence chess players of 2200-2300,
>>>>there is a big chance you play Fritz, Shredder, Tiger, Rebel,
>>>>or another chess program :-).
>>>>
>>>>Jeroen
>>>
>>>I think that this is mainly the case with higher rated correspondence players.
>>>I believe that most 2200-2300 correspondence players or not use a computer or
>>>use programs only for a short time.
>>>
>>>I expect top programs to get 80% against 2200-2300 correspondence players.
>>>
>>>The match of Steve Ham against computers when Steve Ham(2508 ICCF) lost 2.5-1.5
>>>proved that programs can get a correspondence performance of more than 2500.
>>>
>>>Steve Ham did not play anti computer but most correspondence players do not try
>>>to play in anti-computer style and if you say that the correspondence players
>>>cannot use hardware for 24 hours per move in every game then I can answer that
>>>today it is possible to use better hardware then the hardware that was used
>>>against Steve Ham.
>>>
>>>My experience in correspondence games also suggest that computers can get
>>>performance of more than 2500(I used also my head because performance of more
>>>than 2500 was not enough for me to be the Israeli champion)
>>>
>>>Uri
>>
>>Most 2200-2300 corr games i see are 100% computer moves Uri.
>>
>>That you 'can' get higher with a computer doesn't say anything
>>about reality here.
>>
>>Another thing where i have to laugh loud for always is that all
>>correspondence chess players who are themselves rated pretty low,
>>that they conclude that a certain program X is best program.
>>
>>The reason behind this is that they suck so much that they usually
>>go for the biggest patzer move. So if they use more than 1 engine
>>to analyze with, then what happens is they play the minimum strength
>>of the both engines, resulting obviously in worse play than simply
>>using 1 engine and giving it 24 hours of computing time.
>>
>>However the strong world top corr players i know, they all distrust
>>the computer completely. These are rated obviously way higher than
>>2200-2300, and their own rating OTB rating is not always saying
>>something about how strong they play their corr games.
>>
>>Analytical insight, systematic analysis, and taking time at the right
>>moment are the bottom lines.
>>
>>No computer has a chance against them. Some are rated 'only' 2400
>>which obviously means that playing with a computer only is not garantueeing
>>a high rating anymore in 2002.
>
>Let's not forget that correspondence ratings are probably inflated a lot.
>The best players at this specialty probably never played a single game.
>For instance, I have no doubt in my mind that Kasparov will eat alive any
>correspondence player by a huge margin. What would be the rating of Kasparov if
>it decides to really go into it? 3000?.

I do not think that it is going to be 3000.

Remember that the facts that both sides use computers reduces significantly  the
advantage of kasparov.

I guess that he is not going to be more than 100 elo higher than the best
correspondence player and I doubt if he is going to be better than the best
correspondence player.

The players who play against kasparov may prefer to play for a draw and not to
take risks and kasparov may have bigger problems to win games.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.