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Subject: Re: what do chess programmers really want from their programs

Author: Adam Oellermann

Date: 08:43:55 05/29/02

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I like the way colleagues look at me like I'm a bug-eyed monster when I casually
shoehorn a comment about "my chess engine" into a conversation. It's just about
impossible to outgeek that (unless of course you're one of the legion of chess
programmers who can toast Blikskottel in 20 moves ;) )

Adam

On May 28, 2002 at 14:47:17, K. Burcham wrote:

>
>
>I have been curious about what motivates chess programmers. What do they really
>want from their creation?
>
>1. Money
>2. Number one on SSDF list
>3. To Win most games against human GM
>4. To gain more Fans
>5. To be looked at as number one programmer
>6. Attention & fame
>7. Only to beat their last version
>8. could care less about any of the above---just a casual hobby
>
>
>
>I have often wondered who is buying these programs. I have a large family.
>If I ask any of these people who Fritz7 is, they would not have a clue. If I ask
>someone I work with who Century 4 is, they would not have a clue. 95% of the
>people on the street have not heard of Shredder 6 Paderborn. No one I work with
>has ever heard of Chessbase. No one in my family has ever heard of chessbase. I
>wonder what the income is for the top programmers. Not to know their salary, but
>I am curious if the income from their programs is enough to motivate them to
>pursue a better program than their last. Of course we are talking about the top
>selling commercial programs.
>
>Also I have noticed in playing GM, most programs could care less if the GM is
>closing all files. If there was an expensive program that had been tuned and
>tested to play humans, I would buy this. But i would assume there is no market
>for the work that it would take to produce this. maybe also this human program
>would be weak against other programs on SSDF list. also if there was a "tuned
>for programs only book", that was expensive, I would buy this.
>
>I wonder how some of the programmers test their changes as they decide to work
>on another version. This would be very critical to decide to make changes to a
>strong program that is already top five on SSDF list. Maybe some have  test
>positions that they trust to use as a standard. maybe they play other programs
>in different time controls and see what results are compared to version before
>changes. I cant believe that beta testers give accurate feedback for program
>strength adjustments. (except maybe Sarah, Jonas, etc.) it would seem from some
>posts and program releases, beta testers are not giving the type of feedback
>necessary to prevent bugs being released to public. One of the top programs was
>released last year, and it was very unprofessionally managed before release. as
>soon as it was released, a huge list developed for patches and complaints. I
>laughed at that one, but I bought it anyway.
>
>If there was an expensive program that was optimized for smp, that was stronger
>than other smp commercial programs, I would buy it. But only if the price was
>high enough to keep the casual program buyer from purchasing it.
>
>If a single processor program was released, that proved it was much better than
>any other top program, and if it was expensive, I would buy it.
>
>You have seen what some chess program buyers will spend on hardware. It would be
>the same with an expensive program. If a new program was released, and sold for
>$350 to $500, became number one on SSDF list by the largest margin. This same
>program everyone says is beating all programs, most of the time. At game
>servers, there is small group of members that win most games using this program.
>Would this sell? I think there is a market for this level of program.
>But it would seem that one or more GM would have to be on payroll for helping
>programmer with new version. if three 2600 GM were on Chess tiger 16 payroll for
>one year full time working on book, knowledge and playing 1000's of games, with
>feed back to programmer----seems this would be very strong. also it would seem
>if a programmer could employ 20 Sarah types, to test matches with new changes to
>program, playing 1000's of games against other top programs to give feedback to
>programmer so that he can decide on final changes to make to program.
>
>Just some thoughts I have.
>kburcham



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