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Subject: Re: How to build the *weakest* program

Author: Dieter Buerssner

Date: 12:03:55 08/20/02

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On August 20, 2002 at 14:46:51, Omid David wrote:

>What you described results in a very poor program. What I suggested was a
>sophisticated search algorithm to build the weakest possible program, so that no
>one can ever lose to it ;-)

I think, you should use your method together with other piece values - perhaps
similar to the ones suggested by Albert. Without thinking too deep about this, I
would guess, that a contest for the "best bad" program would with reasonably bad
playing programs allways yield in draws. What I mean is, sophistication of
algorithms would not help at all, and it seems to me almost impossible, to force
the opponent to mate me. In such a game, few more rules would be needed. For
example, loss on time and resigning should be a win for me (and therfore tried
to be avoided).

Regards,
Dieter



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