Author: Mel Schwartz
Date: 07:35:07 09/17/02
Go up one level in this thread
On September 16, 2002 at 19:52:53, John Merlino wrote: >On September 16, 2002 at 19:12:08, Mel Schwartz wrote: > >>On September 16, 2002 at 14:59:54, John Merlino wrote: >> >>>On September 16, 2002 at 14:45:54, Mel Schwartz wrote: >>> >>>>The manual states there is a way to select your own sounds and instructs going >>>>to ChessMaster help. I don't see anything related to changing the sounds >>>>anywhere. Does anyone know how to change the sounds to my preferences not in the >>>>game itself? >>>> >>>>The Thematic Sounds is not bad but that "crashing" sound during a check is real >>>>annoying. >>> >>>The instructions on how to change the piece movement sounds is in the ReadMe. >>> >>>>Another problem is the piece movement. Why can't the game be designed so that >>>>pieces move smoothly like in Fritz 7? There is this jerky movement in CM 9000 >>>>that is quite annoying. >>> >>>What type of board are you using (2D, Fixed View or True3D)? How fast is your >>>computer's CPU? What video card do you have? Does this happen all the time, or >>>does it appear to happen only in certain circumstances? >>> >>>jm >> >>I'm using a 2D board. My computer is a P4 2.26. I have an ATI Radeon 8500 128 MB >>Video card. Yes, it happens all the time. This is especially annoying when >>making fast moves and the piece just sort of quivers for lack of a better term. > >I will take a look at it, but that is almost exactly the same setup that we are >using here (XP, ATI Radeon 8500, but on much slower machines). > >>As for changing the sound, I can't find anthing according to what the manual >>says. The manual states ChessMaster help is where you look to change the sounds >>to your preference - I don't mean the choices given within the game. > >I said that these were in the ReadMe file, not in the manual. > >jm It says it in the manual! How do I change the "crashing" sound used for a check? The quivering I mentioned is when making a fast response. I am now using the "voice" sounds because I just can't take that crashing sound for a check. When I make a fast reply, the voice cuts short the move announcement and the piece sort of jumps, or quivers.
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