Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: How, and how well do chess engines attack [& defend vs attacks]?

Author: blass uri

Date: 10:18:49 08/27/98

Go up one level in this thread



On August 27, 1998 at 11:31:46, Mark Young wrote:

>On August 27, 1998 at 09:48:10, Robert Henry Durrett wrote:
>
>>In the threads "CSTal Win95 needs only 62 seconds to reject Qxg7 , so what ? "
>>and "So What?", there is a discussion related to this topic.
>>
>>In the past, there have been many comments in the chess literature to the effect
>>that it is easy to win against a chess engine simply by starting an attack.  The
>>engine, supposedly, cannot see far enough ahead, so gets whipped.
>>
>>One would suppose, based on the above assumption, that chess engines would also
>>be poor attackers, also for the same reason, that they could not see far enough
>>ahead.
>>
>>But, in the above threads, it appears that the engines being discussed [Crafty,
>>etc.] do find the positional preconditions for attack, [&, presumably, also
>>sense danger in the same way] and make moves based on the programmer's desire
>>for his engine to find an attack.
>>
>>Presumably, if an engine senses that the preconditions for attack are present,
>>it's programming might cause it to look deeper into attack lines.
>>
>>Similarly, if an engine senses that some but not all of the conditions for
>>attack are present, then it could be programmed to search for ways to cause the
>>remaining preconditions to become met.  [This is positional chess!!!]
>>
>>For defense, the above two paragraphs apply except that preconditions for an
>>enemy attack are detected and the engine might be programmed to search for ways
>>to eliminate the preconditions [also positional chess!!!].
>>
>>The above merely speculates on what engines might do.
>>
>>So, the question is:   To what extent do existing chess engines do the above?
>>Are modern chess engines quite good at attack and defense?  If so, what are the
>>real reasons for that?
>>
>>Just curious.
>
>I think chess programs are better at defense. The Junior 5.0 Vs GM Yudasin is a
>good example of this. Junior 5.0 attacked Yudasin’s kingside when there was no
>positional justification to base an attack.

I am not sure about it.
black won a pawn but the black king seem to be weak.
I do not understand the position enough to decide that black is better

if black was better then what was the mistake of black in the game?

Uri

> This cost Junior 5 a pawn and could
>of cost Junior 5 the game except for computer programs ability not to get upset
>or nervous and just play the position. Here the patience of a chess program can
>do wonders. Junior 5 saw a chance to draw the game through pure calculation and
>did so. I think defense takes more of a tactical touch and that’s where chess
>programs are strong. The attack can be much more speculative and that’s where
>human intuition can be much more of an advantage.



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.