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Subject: Re: Intel C++ 7.0 compiler questions...

Author: Vincent Diepeveen

Date: 09:12:29 12/23/02

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On December 23, 2002 at 12:01:10, Robert Hyatt wrote:

You forget the crucial data point and that's that you have
no AMD K7s out there.

>On December 23, 2002 at 09:45:25, Vincent Diepeveen wrote:
>
>>On December 22, 2002 at 08:42:23, Joel wrote:
>>
>>>Hey all,
>>>
>>>Was reading some of the previous threads where the general consensus seemed to
>>>be that the Intel C++ 7.0 compiler did a much better job at optimising than the
>>>VC 6.0 Sp4 compiler did.
>>
>>at intel hardware i do not doubt it.
>>
>>But it is at your own risk of course whether it is producing correctly
>>working code for all of your users who also have k7s and perhaps assume
>>the program must not crash.
>>
>>At my K7 the intel compiler crashes time and time again. Also it's slower
>>than the gcc compiler when using branch profile info (-fbranch-probabilities)
>>after first generating the info.
>>
>>intel without that branch profile info is just like gcc without that info
>>slower at the k7 than msvc 6 sp4 processor pack.
>>
>>the processor pack is crucial for sp4 because it adds a 2% in speed
>>and the speed differences between default gcc compile and intel c++ compiles
>>versus msvc sp4 with the procpack is measured at 1% and 0.5%
>>
>>but then that profile info increasing the speed for gcc (which is a
>>time consuming thing, also for the intel compiler of course) is giving
>>an additional 20% speedup blowing away the other compilers.
>>
>>Now let's touch correctness. For a long period of time GCC was a very bad
>>compiler. Especially many 2.96 versions were very broken. And very buggy.
>>
>>Before the 2.95.x versions also there were numerous bugs in gcc with regards
>>to parallel behaviour (i use 'volatile' variables a lot because diep is
>>SMP). Also they were dead slow. the 2.95.x versions are dead slow for me
>>when compared to a default msvc 6 compile. Like 12.5% difference is
>>no coincidence at a k7. And 10% at a P3.
>>
>>But the 3.xx versions are great. If i understand well AMD contributed to
>>some linux distributions money in order to improve the gcc compiler for
>>their processors. Of course i have no exact info here i just read around
>>at the internet for this.
>>
>>But the sad thing is that an old 586 compiler msvc6 with a processor pack
>>that just speeds it up 2% is faster on AMD hardware than the most recent
>>compilers without that reordering pass.
>>
>>Of course this is for DIEP.
>>
>>Crafty uses weird 64 bits structures called bitboards it is trivial that
>>older compilers didn't know how to emulate that very well on 32 bits
>>processors. It's here only where Bob can claim the intel compiler is
>>fast for him.
>
>
>I have absolutely no idea what you are talking about.  Every gcc compiler
>after 2.5 worked perfectly with long longs.  As does every compiler I have
>tried in the past 5 years porting crafty to every unix machine made.
>
>The intel compiler _is_ faster than gcc 3 for me.  And for everyone here at
>UAB that has tested the two.
>
>Too many data points from others, only one from you. I tend to believe the
>majority.
>
>
>
>>
>>for GCC i use next format to compile:
>>
>>CFLAGS   = -pg -fprofile-arcs -O2 -march=athlon -mcpu=athlon -frename-registers
>>-DUNIXPII -fno-gcse -foptimize-register-move
>>
>>then i run diep for half an hour.
>>
>>then i recompile it using:
>>
>>CFLAGS    = -O2 -march=athlon -fbranch-probabilities -frename-registers
>>-DUNIXPII -fomit-frame-pointer -fno-gcse -foptimize-register-move
>>
>>in case of boundschecking:
>>
>>#CFLAGS   = -g -DUNIXPII -O2 -fbounds-checking -Wall
>>
>># intel c++ nu
>>#CC	= icc
>>#CPP     = icc
>>#CFLAGS  = -g -DUNIXPII
>>#CFLAGS  = -O3 -tpp6 -axi -xi -rcd -prof_genx -DUNIXPII
>>#CFLAGS  = -O3 -tpp6 -axi -xi -rcd -prof_use -DUNIXPII
>>
>>Best regards,
>>Vincent
>>
>>>My compiler knowledge is very limited - I have written a C compiler before (uni
>>>assignment), but optimisation wasn't an issue. I have no real idea how an
>>>optimising compiler goes about it's work.
>>>
>>>For the record I have an Athlon XP 2100+, and my engine is bitboard based.
>>>
>>>Having said that, I installed the Intel compiler, and tried compiling my latest
>>>version of Bodo, and then ran my dodgy little speed benchmark on it. It was
>>>actually slower than the VC 6.0 compiler, though I have reason to suspect my
>>>incompetence is the issue, largely due to statements like:
>>>
>>>"Did you use the intel C++ 7.0? Of course not.  Did you do the profile-feedback
>>>optimizations?  Probably not."
>>
>>>What I am asking is how do I do this profile-feedback optimisations, and or any
>>>other optimisations which you guys do?
>>
>>>What would be particularly helpful is other people could give me the compiler
>>>command line parameters they use to generate fast code.
>>
>>>I really need to buy a book on optimising compilers so I understand what the
>>>hell is happening here. :|
>>
>>>Any help greatly appreciated,
>>>Joel Veness



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