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Subject: To answer my own question ...

Author: John Coffey

Date: 15:40:01 09/20/98

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I found this on http://www.xs4all.nl/~mdgsoft/draughts/computerplay.html .....

">1) null move.

A null move is doing nothing, even if the rules don't allow this.
Why?  In some games you can make the assumption that the player to move can
always improve their situation.  So, by testing a null move, you can see if
there's bound to be a cutoff.  IE 'this position is already too good, once
they've made a move here, it's going to get even better, so I don't need to
spend time generating and testing real moves...'

Chess is an example of a game where this assumption nearly always holds.  In
fact there's a word for those times when it doesn't: zugzwang, the German for
oh *!$#, I have to make a move here :)"
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I gather from this that if a move appears to win material that it is not going
to be searched deeper?   Could be dangerous as Robert said.

John Coffey



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