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Subject: Re: Does your program resign here? (or better: is it evaluated correctly?)

Author: Lieven Clarisse

Date: 05:57:21 01/11/03

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On January 11, 2003 at 08:52:36, Jeroen Noomen wrote:

>On January 11, 2003 at 08:31:44, Lieven Clarisse wrote:
>
>>This is most probably a well known position (pasted below). But ruffian resigns
>>here (5 min/game PIII 450 64MB hash). I think this kind of situation can be
>>easily dealt with: if the evaluation score for the initial position is equal to
>>that, after 25 ply (for instance) for the best line, than the score for that
>>position should set to 0.00. In other words, if the engine can't make any
>>progress after a certain number of moves, it is draw; no mather how inbalanced
>>the material is for both sides.
>
>
>Might work for this position, doesn't work for millions of other positions.
>Chess is a game that cannot be caught in a limited number of rules. A program
>based on your proposal, will be much weaker than a program that doesn't do that.
>Programming the exceptions in chess will do only harm to the general playing
>strength.
>
>Only a clever human brain can solve positions as given below. Thanks for that!
>Chess must remain interesting and not just a calculating game that can be solved
>with a number of rules.
>
>Jeroen


the point was: do not resign if your opponent can't make any progress (material
or positional) for as far as you can look.



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