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Subject: Re: SSDF Rating List

Author: Robert Hyatt

Date: 05:16:26 09/24/98

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On September 24, 1998 at 04:29:25, Amir Ban wrote:

>On September 24, 1998 at 00:39:56, José Berdiñas Bonefua wrote:
>
>
>>
>>It is possible that a program using the autoplayer can it detect through the
>>serial cable which is the program opponent from the other computer??
>>
>>(I am not thinking of special commands but in that each program has some
>>peculiar form of trasmitting the data ( some difference among times between
>>" blocks or words of data"; that it is permeable to the interface of trasmission
>>auto232 and that this can be detected by the other program or their autoplayer.)
>>Can be this possible???
>>
>
>
>I don't know the answer, but for argument's sake let's assume "yes". What then ?
>
>(BTW, I think that by far the easiest way to recognize a veteran SSDF program is
>by the openings it plays).
>
>This is a question to all programmers: If you could somehow recognize your
>computer opponent (and it is familiar to you), what would you do with this
>information ? How much better would you expect to do ?
>
>Amir


Easy.  If I knew I was playing Genius or Rebel 8, I would try to choose
openings that lead to king-side attacks, because these two programs (at least
these) don't recognize king-side attacks until it is too late.  If I was playing
Fritz, I would try to choose openings that prevent the position from becoming
wildly open where Fritz's speed of search is so strong, and I would try to lead
the game to positions where its positional misunderstanding would hopefully be
fatal.

Probably if I auto-played a lot against those programs, I would recognize other
things, such as adjusting the contempt factor, and maybe even positional
parameters...  who knows...



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