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Subject: Re: Man and Machine at Chess (Research questions)

Author: Uri Blass

Date: 04:13:38 02/19/03

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On February 19, 2003 at 06:31:34, Rolf Tueschen wrote:

>On February 18, 2003 at 21:34:44, Robert Hyatt wrote:
>
>>On February 18, 2003 at 18:16:10, Rolf Tueschen wrote:
>>
>>>I have made a white paper for a simple question: what is your opinion about
>>>Crafty against humans in tournatment mode? I had a littler dispute with
>>>Matthew... I said you never claimed GM status for either Crafty or other
>>>commercials. Then Matthew said Crafty drew to some unknown (to me!) GM. Does
>>>that mean you now say that also Crafty "is" GM in long tournament mode?
>>>
>>>
>>
>>First, a clarification.  I have _never_ said that Crafty is a GM-level
>>player at tournament time controls, namely 40 moves in 2 hours.  I believe
>>it is clearly a super-GM at blitz (game in 5 minutes).  In fact, it is
>>most likely a "ultimate-GM" if the time control is really game in 5 minutes,
>>period.
>
>First of all thanks. Amir might respond for the superiority of DJ.
>
>Then I want to make a little experiment.
>
>Challenge and Refutation:
>
>(1) Take GM Roman in a 6 game Blitz with 5' for the game and give Roman 1
>million US$$ in advance cash. If he wins it's all his money. A draw or loss and
>he will have to give back the whole money. I bet that Roman will win that
>against any Crafty available. Period. :)

I think that it will be  but unfortunately we need some sponsors for the
challange and I do not think that you will get a sponsor that will give
1.000,000 dollars

If there is a sponsor who can give 1000$ then I suggest the following idea

Every player can play Crafty 6 game blitz match but need to pay 10$ for the
match.
In case of winning the player win all the money 1000+10x$ when x is the number
of matches that crafty played.

In case of losing the player lose 10$.

Note that if there are players who believe they have 30% chance to win the match
then it means that they can probably win the 1000$ by playing some matches when
in the first matches they will lose 10$ but in the last match they will earn
them back together with another 1000$.




>
>(2) We are making too many wild guessings without exact analyses. In general
>people have little experience in psychological experimental design. Again, that
>was very clear - for me at least - in 1997 already. The factor 'human' is out of
>sight when you chess programmers do your work. That is why Amir could make his
>incredible statements. If already a machine is inpredictable in its behavior
>[parallelism etc.] then human beings could never be out-calculated. In the final
>moment they still could decide for the other option. - I say that you have lots
>of data about humans playing comps but in general you know zero about the human
>players' motivation. We simply have too little data. So I prefer the theory that
>super GM still are stronger than machines also at Blitz.
>
>
>
>
>>
>>Second, I've come to modify my "GM level" a bit.  I now suspect that in
>>tournaments/matches that span multiple days, that most computer programs can
>>play at a modest GM level.  Not because they are positional GM players most
>>of the time, and not because they are tactically superior to most GM players,
>>but because of their consistency and stamina.  They don't get tired and will
>>play the last game of a consecutive 100 game match just as well as they play
>>the first, perhaps even better when you factor in "book learning."  Humans
>>can't do that, as they get tired.
>>
>>So we have yet another "superiority" that the machines hold over us.  Better
>>memory than most (most but maybe not all).  No fatigue.  No distractability.
>>Not subject to illnesses/bad days/etc.  Perhaps those things _do_ make up for
>>the positional/tactical shortcomings programs exhibit.
>
>
>Objection!
>
>For the reasons given above you simply can't say that. We have too little data.
>Kasparov and the couple of other GM who drew comps in show events are not data
>enough. If you buy this fatigue story then you are a very prominent victim of
>the propaganda spread around the event in NY. You know how Kasparov is. Of
>course he seeks easy excuses for his blunders. And of course Amir tells us that
>he has not seen a single blunder in the games. But this is all propaganda.

I also do not believe the fatigue story but I also do not believe that kasparov
lost on purpose.

Note that Kasparov lost the first game against DB96 but fatigue  was no problem.
I believe that humans are going to learn from computer to be better players and
I am not talking only about tactics so I believe that in the next few years we
are going to see again close matches between humans and computers.

Uri



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