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Subject: Re: what is the longest game of chess between programs?

Author: blass uri

Date: 06:25:26 10/14/98

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On October 14, 1998 at 09:04:49, Robert Hyatt wrote:

>On October 14, 1998 at 03:15:10, blass uri wrote:
>
>>I can imagine a practical game with more than 600 moves when the side with
>>KBPPvK (wrong bishop) is playing 49 quiet moves and pushes a pawn forward.
>>h2-h3 h3-h4 h4-h5 h5-h6 h6-h7 h7-h8 are 6 pawn moves of h2 and there are 5 pawn
>>moves of the pawn h3 and if we count the beginning of the game than it is more
>>than 1200 plies.
>>
>>I suspect that many program will go to an infinite loop before the end of the
>>game and will lose on time.
>>
>>Uri
>
>I don't know why they would, because the game is still constrained by
>things like the 50-move rule.
for the same reason that winboard/xboard would hang

>  However, Crafty has played at least two
>games that went over 500 moves.  Early on, winboard/xboard had a 256 entry
>list for black and white moves, which meant when the game passed move 256
>it would hang because winboard/xboard would crash.

I remember that genius3 has a similiar problem

  Tim fixed this when I
>told him about this, bumping it to 1024.  I have since played one game
>vs a human over 500 moves that I remember, and at *least* one against a
>computer...

what happened in the games?
Did one side try to win a dead draw position on time by pushing a pawn every 50
moves?(it is possible if it is x minutes per game+0 minutes per move) .

Uri
>
>I could play a game 5000 moves long with no difficulty at all...  At 40/2
>at ACM events I have played two games over 12 hours long as well...



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