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Subject: Re: what is the longest game of chess between programs?

Author: Robert Hyatt

Date: 15:25:20 10/14/98

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On October 14, 1998 at 12:51:09, José de Jesús García Ruvalcaba wrote:

>On October 14, 1998 at 09:04:49, Robert Hyatt wrote:
>
>>On October 14, 1998 at 03:15:10, blass uri wrote:
>>
>>>I can imagine a practical game with more than 600 moves when the side with
>>>KBPPvK (wrong bishop) is playing 49 quiet moves and pushes a pawn forward.
>>>h2-h3 h3-h4 h4-h5 h5-h6 h6-h7 h7-h8 are 6 pawn moves of h2 and there are 5 pawn
>>>moves of the pawn h3 and if we count the beginning of the game than it is more
>>>than 1200 plies.
>>>
>>>I suspect that many program will go to an infinite loop before the end of the
>>>game and will lose on time.
>>>
>>>Uri
>>
>>I don't know why they would, because the game is still constrained by
>>things like the 50-move rule.  However, Crafty has played at least two
>>games that went over 500 moves.  Early on, winboard/xboard had a 256 entry
>>list for black and white moves, which meant when the game passed move 256
>>it would hang because winboard/xboard would crash.  Tim fixed this when I
>>told him about this, bumping it to 1024.  I have since played one game
>>vs a human over 500 moves that I remember, and at *least* one against a
>>computer...
>>
>>I could play a game 5000 moves long with no difficulty at all...  At 40/2
>>at ACM events I have played two games over 12 hours long as well...
>
>Who was that human? (if it is posible to know)
>That is some endurance! Even at a fast time control, I would be exhausted after
>a 500 moves game!


The most famous game on ICC I remember was between Crafty and Skipper...  a 3 0
game that went for 350 moves before a draw.  that is 3 minutes on each clock,
skipper was manually moving pieces and was a human player in Hawaii.  In fact,
he is the one that found the 256 move limit in xboard and flagged crafty a
few games in 2 0 bullet... reaching 256 moves quite easily without running out
of time...



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