Author: Enrique Irazoqui
Date: 16:58:16 10/20/98
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On October 20, 1998 at 05:44:47, Amir Ban wrote: >Yes. The programs count time for themselves. > >During the height of the autoplayer cheating debate, when some people tried to >think up complicated auto232 tricks leading to marginal and obscure advantages, >I pointed out that the simplest way to cheat is to lie about your clock, and >this doesn't even involve the autoplayer. For reasons I give in another post, I think that a program that cheats with time would be easily caught. But there are other great possibilities that without being cheats might mean taking advantage of autoplaying long and uninterrupted matches. For instance, several programs stop playing before mate or legal draw, and they time out under different circumstances. As it happens in real autoplaying, program A may terminate the game when its eval shows +/- 5. If program B autoplays program A and the game is interrupted when the eval is near +/- 5, it can identify the opponent as being A and play the next games with a book and an engine specially tuned against it. Etc. It would be a relatively simple matter of observing when programs stop playing and getting tuned books and engines. What do you think? Enrique >Amir
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