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Subject: Re: getting insight

Author: Eugene Nalimov

Date: 08:53:41 08/06/03

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Ok Vincent,

I am waiting for
(1) Where I wrote that NT kernel haz *zero* assembler in it? Of course it has
some -- in task switching, in interrupt handling, in CRT, etc. But that is 0.1%
of total *kernel* size, much less of total NT size. So for all means, including
maintainance and porting to other architectures, it is written in C/C++.
(2) I am still waiting for proof that some DLL is written in the assembler. I
didn't see it, or probably I did not understand...

Thanks,
Eugene

On August 06, 2003 at 07:09:09, Vincent Diepeveen wrote:

>On August 05, 2003 at 04:58:39, Bo Persson wrote:
>
>Eugenes first posting suggested there is ZERO assembly inside:
>
>Later postings he has come back to that when he finally checked out some
>of the source code. I wonder how a compiler department could possibly access
>x86 source code of the NT kernel. I bet they do not have it there at his
>itanium department...
>
>-----------------------------------------------------------
>
>Posted by Eugene Nalimov (Profile) on August 03, 2003 at 16:52:17:
>
>In Reply to: glory of windows posted by Vincent Diepeveen on August 03, 2003 at
>15:22:19:
>
>
>Sorry, I'll be clearer this time:
>
>(Talking about claim that Windows kernel is written in the assembler)
>
>SARCASM ON:
>
>This is definitely so, especially if you take into account that NT/2k/XP
>variants were commercially sold not only for x86, but for PowerPC, MIPS, Alpha,
>and IA-64 CPUs. Of course MS wrote 5 kernels in the different assembler
>languages...
>
>SARCASM OFF.
>
>Vincent is the only source from which I hear that fact. And if I have to choose
>between Vincent's words and NT source code on one of my developer's machine,
>I'll trust the later...
>
>Thanks,
>Eugene
>
>Thanks,
>Eugene
>
>
>
>
>>On August 04, 2003 at 11:26:36, Vincent Diepeveen wrote:
>>
>>>On August 04, 2003 at 09:43:40, Bo Persson wrote:
>>>
>>>>Ok, we agree that there is "some assembly required". I can see that it might be
>>>>0.1%, or 0.5%. or even 1.0% of the code base. I wouldn't call that "so much", or
>>>>see that it would be a problem to move it to x86-64 when they have already tried
>>>>it out for Alpha, Itanium, and others.
>>>>
>>>>If you think otherwise, fine.
>>>
>>>you are just guessing a % here. the entire kernel is assembly though.
>>
>>Yes, I am just guessing here. Unlike Eugene I don't have the source at hand.
>>
>>Let's call it an "estimate", and not a guess. You pointed out that kernel32.dll
>>didn't look like C code. I don't know that, but can see that it is a small file
>>and even though it contains a lot of text resources, it is still only 0.1% of
>>the total file sizes of my /winnt directory.
>>
>>So I made a guess, that maybe even 5 or 10 times that much could be assembly
>>code. It would still be no more than 1% of the total size. I don't call that
>>"much", or "the entire kernel".
>>
>>>
>>>let's be clear. i'm not saying that the entire kernel being assembly is a
>>>problem to move it. seemingly reading nalimov's words correctly they have a C
>>>version too, which for the itanium i can consider as being a good idea. writing
>>>assembly for it is a horror.
>>>
>>>For the x86-64 i bet they want an assembly version too, because the platform is
>>>going to be very important.
>>
>>Or they could make sure that they have one of the best compilers available.
>>Guess what Eugene is working on. :-)
>>
>>
>>I once got my first copy of the MS C compiler with the Windows 1.0 beta. Wonder
>>why!
>>
>>
>>>
>>>linux does not have such problems. there is hardly software working for it!
>>
>>:-)
>>
>>
>>Bo Persson
>>bop2@telia.com



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