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Subject: Re: A faster move generator than previously known

Author: Uri Blass

Date: 04:40:11 08/08/03

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On August 08, 2003 at 06:47:34, Sune Fischer wrote:

>On August 07, 2003 at 23:48:51, Vincent Diepeveen wrote:
>
>>You guys can figure out the rest i bet seeing this code.
>>
>>All that bitboard idiocy always. This kicks the hell out of it.
>
>I doubt it, I can with bitboards incrementally generate 59 Mn/s on my 2Gig, you
>claim 73 Mn/s on 2.1Gig, but that's not incrementally I bet.

What do you mean by incrementally?

Do you always call a special function to generate next move or do you start with
generating captures and promotions and later generate other moves?

Uri



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