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Subject: Re: "unintended features" very funny ;-) NT

Author: Johan de Koning

Date: 19:28:10 08/18/03

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On August 17, 2003 at 10:10:24, Sune Fischer wrote:

>On August 16, 2003 at 02:28:30, Johan de Koning wrote:
>
>>>Clearing TTs makes the engine, IMO, significantly weaker at short time controls.
>>>It is simply too expensive to throw away the little information the engine has
>>>collected, and the fraction of a second the clearing itself takes is no small
>>>handicap (guess there are tricks to speed this up? :).
>>
>>Time control is not an issue here since.
>
>How so?

It seems I forgot 6 backspaces. :-) I should have better replaced the entire
line with: Why do you emphasize short time controls?

As GCP allready replied, clearing needn't take time. Eg a 1-bit age count in
each entry will do the job. Also the nature of the search is the same for both
bullet and correspondence time controls. The one thing I can think of is that
with short time control and large TT there will be very few overwrites.

[...]

>I have come to learn, that chess is really a game of chance, everything being
>horizon limited makes it all pretty random anyhow.

Certainly.
Or if you like: I agree chess is very likely a game of chance.

> Maybe pridictability is even
>a bad thing here, it disrupts the natural laws of statistics, making it possibly
>even harder to test.

I think now you're stretching it. :-)

... Johan



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