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Subject: Re: Revisiting WCSAC #398

Author: Steven Edwards

Date: 08:55:31 08/22/03

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On August 22, 2003 at 11:40:19, Gian-Carlo Pascutto wrote:

>On August 22, 2003 at 11:38:08, Steven Edwards wrote:
>
>>On August 22, 2003 at 11:29:20, Gian-Carlo Pascutto wrote:
>>
>>>On August 22, 2003 at 10:54:17, Steven Edwards wrote:
>>>
>>>>BUT, the above mentioned Paradise chess program pulls out the mate PV with a
>>>>search tree containing only 109 nodes.  It solves many other tactical puzzles
>>>>with similarly small search trees.
>>>
>>>BTW, Paradise was not a chessprogram. It was a matesolver.
>>
>>Wrong.
>>
>>Paradise could pick a move for any position.  Its intended domain was for
>>tactical searches, including both mates and material wins.
>
>CHEST can probably pick moves for any position too (if not, it's an easy
>modification).
>
>That doesn't make it a chessprogram.

If a program can play chess, then it is a chess progam.

>As you just said, it was meant for tactical (and specifically mate) searches,
>not for playing games.

No, in the original paper, only one example (WCSAC #398) is a forced mate.  All
the other searches are for material gain.



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