Author: Drexel,Michael
Date: 10:22:06 09/16/03
Go up one level in this thread
On September 16, 2003 at 12:28:56, Uri Blass wrote: >On September 16, 2003 at 12:16:19, Drexel,Michael wrote: > >>On September 16, 2003 at 11:54:09, Anthony Cozzie wrote: >> >>>On September 16, 2003 at 11:50:35, Drexel,Michael wrote: >>> >>>>On September 16, 2003 at 08:38:33, scott farrell wrote: >>>> >>>>>On September 16, 2003 at 06:25:59, Drexel,Michael wrote: >>>>> >>>>>>On September 16, 2003 at 06:10:13, scott farrell wrote: >>>>>> >>>>>>>[d] r3r1k1/1b3pbp/2p2np1/1p1p1q2/pP1Pp3/P1P1P1PP/1B2QPK1/3RRNN1 b - - 0 107 >>>>>>> >>>>>>>If a human is playing white, and just moves d1d2, and d2d1, can this position be >>>>>>>broken open? >>>>>> >>>>>>Without analysis I dare to say the position is completely lost for white. >>>>>>h5,Bc8,Bf8,Bd6 >>>>>>Black is more or less a piece up and should win. >>>>>> >>>>>>Michael >>>>>> >>>>> >>>>>Isnt that roughly the line crafty played that I showed below. But I dont see the >>>>>continuation, and neither does crafty. >>>>> >>>>>How do you stop white from playing d1d2, d2d1 ? >>>>> >>>>>Scott >>>> >>>>In this position almost any move order will finally stop white from playing >>>>d1d2,d2d1 because checkmate ends the game :) >>>> >>>>In principle your program should avoid pawn chains against humans. >>>>If your program plays for example 1.e4 c6 2.d4 d5 3.e5 (no book of course) or >>>>1.c3 e5 2.d4 e4 then there is something wrong. >>>> >>>>Michael >>> >>>That is the crafty approach, and it certainly works. I'd rather teach Zappa to >>>understand them, though. I don't see any reason why a computer can't play closed >>>positions well. Its just a matter of writing some eval code. >>> >>>anthony >> >>In closed positions long-term plans are often important and this is not a matter >>of writing some eval code. > >Why do you assume that long-term plans cannot be described by some eval code? >The same target may be achieved by more than one way. > >Uri the word "just" somehow disappeared in my post ...and this is not just a matter of writing some eval code. Usually before you plan you have a favourable position or certain constellation of pieces in mind. Then you try to figure out if at all this could be achieved. Finally you try to find a way to achieve that goal. Michael
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.