Author: Drexel,Michael
Date: 18:08:54 09/22/03
Go up one level in this thread
On September 22, 2003 at 18:51:44, Vincent Diepeveen wrote: >On September 22, 2003 at 14:24:55, Drexel,Michael wrote: > >>On September 22, 2003 at 12:50:34, Vincent Diepeveen wrote: >> >>>On September 21, 2003 at 05:58:50, emerson tan wrote: >>> >>>>On September 19, 2003 at 11:14:29, Vincent Diepeveen wrote: >>>> >>>>>Hello, >>>>> >>>>>I'm looking for positions to search very deep with a cpu or 500 which are >>>>>interesting to search deep. Seemingly a whole machine must get reserved for DIEP >>>>>world champs 2003. The NWO/NCF perhaps needs to pay for the cpu hours also >>>>>during the night says SARA (there is 7 organisations involved and i have written >>>>>at least 1 page for each processor to get it so i won't even start quoting all >>>>>the organisations involved). >>>>> >>>>>Most jobs run like 2 weeks or so at say for example 32 processors, so all those >>>>>jobs cannot get started trivially in the night. >>>>> >>>>>Anyway more negotiations will be there, because the world champs like this will >>>>>cost 80000 cpu hours. >>>>> >>>>>This is all internal talks. In case any of such scenario happens or even between >>>>>rounds when diep finishes sooner its games, there sometimes is a few hours left >>>>>to run diep at 500 cpu's at for example 1 position each run. >>>>> >>>>>that's 250Ghz with around 200GB hashtables in total. >>>>> >>>>>So this allows some massive deep calculations. I'm looking for cool positions to >>>>>try. >>>>> >>>>>Please don't mention the openings position, i'm already using that now and it >>>>>isn't very interesting at all to search that one deep. >>>>> >>>>>feel free to email to me about this: diep@xs4all.nl >>>>> >>>>>Best regards, >>>>>Vincent >>>> >>>> >>>> I still havent seen a computer find the move here even if it takes several >>>>days. The move is correct because white is already holpless in all variations. I >>>>tried autoplaying with long time control, both computers cant understand black >>>>is winning, but all the games black ended up winning. >>>> >>>> >>>>[D]r3r1k1/pp1q1p2/2p2npb/PPPp1bnp/3PpN2/2N1P1PP/1R1B1PBK/3Q1R2 b - - 0 19 >>>> >>>>Nikolic - Fischer 1968 >>>> >>>>The key move is 19 - Bg4!! >>>> >>>> >>>>The next Diagram was mentioned in Kasparov's My Predesessors, Kasparov said no >>>>computer can find the move here. >>>> >>>> >>>>[D]2r2rk1/pp3pp1/4bb1p/q2p1P1Q/3P4/2N5/PP4PP/1K1R1B1R b - - 0 17 >>>> >>>>Pillsbury - Lasker 1896 >>>> >>>>Key move 17 - Rxc3!! >>>> >>>> >>>>The next one here involves early sacrifice in the opening, there's no forcing >>>>line, just for iniative. This became the best played game in one of the 1990 >>>>Informator. >>>> >>>> >>>>[D]rn1qk1nr/1b3ppp/p2b4/3p4/P1pP4/5N2/2PNBPPP/R1BQ1RK1 w kq - 0 11 >>>> >>>>Geller - Dreev 1990 >>>> >>>>Key move 11. Bxc4!! >>> >>>Gonna investigate this one. this pos looks very cool. complex middlegame >>>with a lot of possibilities. It's the first pos from which i say: "YES this is >>>interesting". >> >>Do you always contradict yourself? > >what, how, where and when? > >I guess you're not capable of reading foreign grammar well. You guess very wrong. Reading was never a problem. > >this is the first position where mating the opponent directly is not the >solution to solving the position. > >In case people are wondering why most engines are positional so stupid, they >should simply look objectively to the positions the CCC droids want to solve. > >>This is a highly tactical position. > >The bxc4 move sure is. It isn't a boring "put your opponent mate in X moves" >question though. > >>White is better in all lines. > >Not at all. if you don't play bxc4 you might lose this game... I meant white is better in all lines after the sacrifice of course. > >Also it was one day relevant for openingstheory a lot.
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