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Subject: Re: Here we go again...

Author: blass uri

Date: 03:24:16 11/16/98

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On November 15, 1998 at 16:53:02, Amir Ban wrote:

>On November 15, 1998 at 14:29:41, Jürgen Hartmann wrote:
>
>>Two or three months ago I read in a usenet discussion group that an english
>>programmer (Whittington) claimed that with his new version of an autoplayer
>>connection he had found ways to disable the learning of all his opponents. He
>>said he did it because the introduction of learning was a consequence of the
>>somewhat artificial autoplayer match testing and had not much to do with real
>>world chess.
>>
>>I thought his solution was amusing. Those new learning and anti-learning
>>features of chess software remind me of a game we used to play as students on
>>the Atari ST: It was called "Core Wars". You had to write an assembler program
>>in a software-emulated address space and the only purpose was to overwrite
>>'enemy' programs.
>>
>>
>>Jürgen Hartmann
>
>What was the method he suggested ?
>
>I've also written posts here about "what to do against a learner". A wide book
>and a little randomization is all you need.
>
>Amir

This is enough in games against opponents with a learner but it is not enough in
games against opponent without learner and without a wide book and a little
randomization.

I saw fritz5 repeat the same win in the ssdf games 5 times(against Rebel8(p90))
If Junior5 does not do the same then it gives fritz5 an advantage in the ssdf
rating

Uri



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