Author: Eugene Nalimov
Date: 09:54:45 11/30/03
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For me situation is less clear here. See http://www.talkchess.com/forums/1/message.html?332067 Thanks, Eugene On November 30, 2003 at 12:49:21, Robert Hyatt wrote: >On November 30, 2003 at 11:43:45, Bob Durrett wrote: > >> >>The failure of Fritz to claim a draw in it's game against Shredder indicates >>either that Fritz was improperly programmed or it simply didn't see the mate. >> >>It is quite clear, to me at least, that chess-playing programs should be >>programmed to make draw offer and resignation choices and that they be made >>appropriately. It should not be necessary for a human to make those choices for >>the chess-playing program. [Am I missing something?] > >YOu don't mean fritz. And the answer is that the program _did_ claim the >draw properly. The human failed to handle it properly because he thought he >had the right to supercede the program's wishes, which was wrong of him. > >Most every program I have seen claims draws properly... > >There are two cases. It is your move and the position has already occurred, >you can claim a draw immediately. It is your move, and by making a particular >move you repeat the position a third time. You write the move down, tell your >opponent "I am going to play this move and I claim a draw because the resulting >position is a 3-fold repetition" and call the TD. > >In the WCCC the human is an operator, not an active participant. That wasn't >upheld here. The operator made an intentional error that penalized his program >and another entrant "Fritz". That is not allowable, except when you have an >oddball group running a tournament where "rules are meant to be broken." > > >> >>Perhaps there is room for improvement in the software associated with such >>offers. >> >>There seems to be an issue as to whether the decision software should be in the >>engine or in the GUI. IMHO, it should be in the engine. >> >>Perhaps the logic &/or algorithms associated with such choices should be >>reviewed to see how improvements may be made? >> >>How do the open-source engines, like Crafty, deal with this issue? > >_correctly_. > >:) > > >> >>Bob D.
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