Author: Christophe Theron
Date: 18:23:25 12/31/03
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On December 31, 2003 at 20:58:08, Tord Romstad wrote: >On December 31, 2003 at 13:43:42, Steven Edwards wrote: > >>On December 31, 2003 at 13:31:56, Ed Trice wrote: >> >>>This was the Qh5+!! sacrifice, correct? >> >>Yes; a mate in ten. One variation found by Symbolic's low level search goes: >> >>(1. Qh5+ Nxh5 2. fxe6+ Kg6 3. Bc2+ Kg5 4. Rf5+ Kg6 5. Rf6+ Kg5 6. Rg6+ Kh4 7. >>Re4+ Nf4 8. Rxf4+ Kh5 9. Rg3 Bxe6 10. Bg6#) > >Symbolic is an extremely interesting project, and I hope you succeed in creating >a super strong engine with your unusual approach. However, forced mate >positions >like this one are not a good way to measure progress. Solving them quickly is >easily >achieved by more conventional methods (the above position is solved in 7 plies >and >only a couple of seconds by Gothmog), and does not necessarily imply high >playing >strength in normal games. > >Tord Solving it in approximately the same time with a totally new approach would be extremely encouraging I would say. Current computer chess programs are light years behind human intelligence. Mine included. More "human-like" or "intelligent" approaches are really welcome and a very promising field. I'm fed up with Crafty or Fritz or Chess 4.x clones. I'm fed up with chess calculators. Show me something else now. It is going to be a very hard road. But there is much more merit in it than in writing yet-another-alphabeta-nullmove-hashtables-computer-chess-program. I would *LOVE* to see Chess Tiger torn into pieces by a Symbolic-like approach. The whole computer chess field needs to have his ass kicked by something new, because the current approach is coming to an end: it's very good, but has taught us very little about what intelligence is. It's like the Matrix movies: lots of promises at the begining, only disappointement in the end. Just one warning: avoid falling in the Botvinik trap. Christophe
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