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Subject: Re: CM6000 Revisited.

Author: James T. Walker

Date: 12:28:01 12/04/98

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On December 04, 1998 at 14:02:05, Matthew Herman wrote:

>I own cm6000 and I have found it to be an interesting opponent (I am a USCF
>expert and a WBCA master). However, one thing that i have found is that it
>repeatedly falls for closed center & KID type kingside attacks.. of course
>usually all programs fall for this once in a while but CM6k repeatedly falls for
>it.. apart from those types of anti-computer ideas it is a very tough opponent.
>If you have 20$-30$ and already have another program like fritz . you might want
>to buy it.. one thing that is a shame is that it doesnt have the infinite
>analysis where it goes with you when you are trying to analyze a game by hand..
>and the engine is not compatible with other programs.. C-players and below may
>get a kick out of the different personalities and the Josh Waitzkin annotated
>games. The database functions are MUCH better than the previous "multimedia"
>versions (CM5k and cm5500). However, still not up to par with fritz5 or rebel.
>Also the 3-d boards etc.. are not eye-friendly.. so you may end up using just
>the 2-d boards.. as they are also faster when playing a quick game. One PAIN in
>the neck is when you are blitzing and you lose control of the piece so it
>becomes an "illegal move" and hten you lose 10 seconds on your clock while the
>"voice" says something like "Knights cannot move along diagonals, knight moves
>are always l-shaped".. I think there is a way to turn this off but i haven't
>found it yet. All in all the engine is about 2250-2300 strength and the
>differnet personalities can give you some interesting entertainment (they all
>have different styles). So consider buying it, but don't expect an engine as
>strong as fritz/rebel or the same database functions.



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