Author: Anthony Cozzie
Date: 13:26:45 02/06/04
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On February 06, 2004 at 16:05:52, Slater Wold wrote: >On February 06, 2004 at 13:23:08, Anthony Cozzie wrote: > >>On February 06, 2004 at 13:19:50, Russell Reagan wrote: >> >>>On February 06, 2004 at 12:12:18, Slater Wold wrote: >>> >>>>Well of course. If you could solve this, you could probably solve chess. >>>> >>>>When you do any kind of pruning, it's a trade off. That it will help in more >>>>cases than it will hurt. >>>> >>>>I don't do any kind of pruning or null-move, YET, because of this. I want to >>>>build my engine around how it evaluates positions, not around what it will never >>>>see. (To explain better, I want a solid engine, with a good search & eval, and >>>>doing the things I want/need, and THEN I will try things to speed it up such as >>>>reductions & null-move, etc.) >>> >>>Hi Slate, >>> >>>I didn't know you had a program until just recently. How long have you been >>>working on your program? How is it coming along? Tell us some about it. What >>>language you're using, whether or not you chose one of the popular board >>>representations, or whatever. And good luck! >> >>This is what happens when you operate a chess program in a tournament. Now that >>he has been infected by the chess programming virus, it is all over for poor >>Slate . . . . >> >>anthony > >You would be correct. ;) > >And since your engine appears to be so good, I'll be e-mailing you question >after question! Don't worry, I wrote the verizon address down. :D I've been sorta surprised that no one has noticed my huge hardware advantage at CCT. Bob and I were the only ones running 64-bit opterons, he just had more of them :) Zappa gets 800 KN/s on my opteron, in comparison to maybe 450 KN/s on a 2.4G P4. Now if I can just find a good compiler (have to look into this pathscale thing) . . . . anthony
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