Author: Thorsten Czub
Date: 10:54:18 02/19/04
Go up one level in this thread
On February 19, 2004 at 13:38:37, Uri Blass wrote: >Junior5 also could find sacrifice against Nimzo when Junior6 could not find it >and the reason was not throwing knowledge but reducing the value of pawns that >had positive effects in other positions. > >Uri when a program makes the same NPS but comes 2 or 3 searches deeper, it prunes more or uses less knowledge in those positions that do not need this knowledge. this leads to overseeing things other programs DO SEE because they have still the full knowledge or do not prune that heavy. changing values often has other effects. but we should discuss this on the base of positions that give examples, that makes it much clearer IMO.
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