Author: Joshua Haglund
Date: 09:08:41 02/29/04
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On February 29, 2004 at 03:41:49, David Mitchell wrote: >My first thought was you should check out iterative deepening. I don't see how >your idea could work. As usual, the devil is in the details. For instance, how >will your engine decide which three moves to keep, even at ply 10 or ply 15? > >It could work just great, if only you had an evaluation function to consistently >keep the best three moves. A magic wand from the tinkerbell, or a spell from the >wicked witch of the East, should really come in handy. > >Laying down such a restrictive forward pruning rule, without a fantastic >evaluation function is something I don't see ever working. YMMV > >dave Indeed, a good evaluation fuction is important. It could keep more than 3 but the more the slower. Thanks for your reply, Joshua Haglund
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