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Subject: Re: Best Game CI 88 (and start your engines....)

Author: martin fierz

Date: 13:35:56 03/18/04

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On March 18, 2004 at 10:03:33, Tord Romstad wrote:

>On March 18, 2004 at 09:34:48, martin fierz wrote:
>
>>On March 18, 2004 at 05:09:35, Tord Romstad wrote:
>>
>>>On March 18, 2004 at 00:25:09, martin fierz wrote:
>>>
>>>>on my machine (P4 1.4GHz) Muse is fastest:
>>>
>>>... and here, of course (P4 2.4 GHz), Gothmog is fastest.  Rxe6 is found
>>>after 7 seconds.  By the way, I agree that Muse seems to be improving
>>>very quickly.
>>
>>thx but....
>>
>>>Gothmog has had a lot of trouble against it on the ICC
>>>lately.
>>
>>...i see 6-2 for gothmogX in march. am i missing something?
>
>Yes.  As so often, the results don't tell the whole story.  If you take
>a look at the games, you will see that Muse could easily have scored more
>than 50% in these games.  GothmogX was very lucky.

there is no such thing as luck in chess. here in zurich there used to be a
bulgarian IM named donev (i think he's changed profession and plays either
backgammon or poker these days) who said: "the weak players count the winning
positions, the strong players count the wins" :-)

if gothmog is outsearching muse by a speed factor of 3-4, then it's rather
natural that at some point muse will blow it. or i might have a bad eval term
somewhere which you don't etc.

>>another thing i should work on is the trojan sac on g5 (or do some learning...),
>>some crazy guy on ICC drained muse during the last days by repeating the same
>>game whenever he got a chance.
>
>I think a good king safety eval is a better way to handle this than adding
>special code for trojan sacs.

i don't do x-ray attacks (yet). so muse doesn't understand that Rh1+Qh5 is
dangerous (it would understand that Ng5 or Bd3 and Qh5 is dangerous). that is
rather obviously a bit of a drawback :-)
i fixed it now by inventing a new search extension which triggers in this case.
however, it's something general, not a pattern-match to the trojan (like i think
crafty does) - i don't like the idea of doing "if X then Y" and then writing
down zillions of Xs...

cheers
  martin



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