Author: Peter Alloysius
Date: 17:13:56 03/23/04
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On March 23, 2004 at 15:43:48, Aivaras Juzvikas wrote: >heres the problem: ive implemented null move thingy and the increase in depth is >really nice (+2 sometimes, +1 usually, 0 occasionally) however it becomes really >tactically blind. are there any technicues to reduce this blindness?because >currently even tho i get a deeper search the old version of my engine (w/o null >move) beats(well usually draws) the newer one have you neutralize en passant status before doing null move? if not, it may cause illegal move
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