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Subject: Re: Why dont engines support the egtb format that Chessmaster uses?

Author: Vincent Diepeveen

Date: 08:33:47 04/02/04

Go up one level in this thread


On April 01, 2004 at 18:29:27, Dann Corbit wrote:

>On April 01, 2004 at 17:59:38, Eugene Nalimov wrote:
>
>>On April 01, 2004 at 15:16:34, Marc Bourzutschky wrote:
>>
>>>The Chessmaster format is indeed better
>>
>>What does it mean "better"? :-)
>>
>>It stores less information, thus compresses better.
>
>I have an idea that I think would be helpful if you should be so kind as to
>perform it.
>
>Write a scanner that reads your wonderful EGTB files and spits out a two bit
>state only for each position (won/lost/drawn/broke) to create bitbase files.
>
>The reason I suggest it is that a bazillion programmers won't have to reinvent
>the wheel.
>
>I suggest the use of the bitbase files early in the search (completely pulled
>into ram) and then EGTB at the leaves if the bitbase indicates it is worthwhile.

I have to admit Dann, that your idea makes sense.

That's why i'm using w/d/l in my egtb's.



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