Author: Vincent Diepeveen
Date: 11:16:09 04/07/04
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On April 07, 2004 at 08:51:33, Grzegorz Sidorowicz wrote: >In my program I don't make null move when rule50 is higher or equal to 5 >and it is not endgame. It is not very big improvement but some times with it >my program find solutions much faster. >Currently I have new idea. >If rule50 is higher or equal to 5 null move can be danger and >we can a little wait with doing null move. >If for example 0 is higher than alpha we can genrate moves and try find >one repetition. If one repetition not exist we do null moves. >This idea is not tested by me. Sounds all like very big crap to me.
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