Author: Cesar Contreras
Date: 11:58:31 07/06/04
Go up one level in this thread
>3 3 1 futility First time i implemented futility was on qsearch, and it took about 10 minutes, and the gain was big. Maybe you could divide futility, on qsearch, on frontier nodes and on prefrontier nodes. On frontier nodes the win was almost nothing, i acuse my slow implementation for it. Maybe you could increase your numbers, to see a difference. ie two tier transposition table it's more dificult to implement-debug than one thier.
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