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Subject: Re: Quick bit extraction question

Author: Daniel Shawul

Date: 08:41:42 07/21/04

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On July 20, 2004 at 21:16:21, Tord Romstad wrote:

>On July 20, 2004 at 14:57:34, milix wrote:
>
>>Hi Tord
>>New engine? Are you going to stop developing Gothmog?
>
>Yes.  I have almost stopped developing it already, but I will release a
>final 1.0 version with some bug fixes later this summer.
>
>Gothmog's source code has simply grown so rotten, ugly and unmaintainable
>that there is little point in developing it further.  Its tortured existence
>has already lasted far too long.  The program is riddled with elusive search
>bugs and brain-dead design decisions from the time when I was an even more
>incompetent programmer than I am today.
>
>I expect the first versions of Gothmog's successors (the explanation for
>the plural is that I am developing two twin engines, one for normal chess
>and one for hexagonal chess) to be ready quite soon.  It will take some
>time before they approach Gothmog's strength, though.
 Hi Tord
   what's hexagonla chess? Is it much different from normal chess.
   I had an engine which played chess and checkers [same code] and
   it was very hard for me to update both at the same time. It was only
   after i saw tscp i stick to chess only.
 best
 daniel
>
>Tord



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