Author: Jorge Pichard
Date: 14:35:13 08/02/04
Go up one level in this thread
On August 02, 2004 at 16:06:47, Jorge Pichard wrote: >On August 02, 2004 at 15:22:44, Richard Pijl wrote: > >>On August 02, 2004 at 13:38:40, Jorge Pichard wrote: >> >>>On August 02, 2004 at 12:42:16, Jorge Pichard wrote: >>> >>>>On August 02, 2004 at 12:28:11, Jorge Pichard wrote: >>>> >>>>>On August 02, 2004 at 11:10:35, Anthony Cozzie wrote: >>>>> >>>>>>On August 02, 2004 at 09:23:03, Peter Fendrich wrote: >>>>>> >>>>>>>On August 02, 2004 at 09:18:37, Anthony Cozzie wrote: >>>>>>> >>>>>>>>Poor Baron. We all know that KBN-K arises in _every_ game. Why, not being able >>>>>>>>to win that endgame must be worth almost 0.0001 elo. >>>>>>>> >>>>>>>>anthony >>>>>>> >>>>>>>OTOH it's quite easy to implement so the "achieved elo"/"devolpment time" >>>>>>>is not that bad... >>>>>>> >>>>>>>/Peter >>>>>> >>>>>>Of course, but Jorge acts like the sky is falling. >>>>>> >>>>>>anthony >>>>> >>>>>It only take a GM to know the opponent weakness to force X program to accept an >>>>>exchange. For instance the GM could have a significant losing game by having a >>>>>Rook and a pawn versus the program with two knights and two Bishops. But if the >>>>>GM human player knows that the program doesn't know how to Mate with a KBN vs K, >>>>>all that he has to do is force the exchange of his rook and pawn for one of his >>>>>bishop and knight, and the rest will end in a 50 moves draw :-) >>>>> >>>> >>>>PS: There could be different possibilities with different pieces combinations. >>>>Another possibility could be the GM human having a bishop and three pawns versus >>>>the program with two bishops + Knight and three pawns. If the GM force the >>>>program to exchange its three pawns and one of its bishop for his three pawns and >>>>one of his bishop. Or 2nd escenario the GM with a knight and three pawns versus >>>>program X with two knights a bishop and three pawns, again as long as the human >>>>GM knows he can force the program to exchange his three pawns and a knight for >>>>his three pawns and his knight. >>> >>> >>> >>>Here is another very common position, if it is white to move after the black >>>pawn is taken at d5 by program X, all that a human GM has has to do is take the >>>piece at d5 and the final position will end up with a King, bishop and knight >>>vesus a lonely king :-) >>> >>>[D]8/5q2/3k4/3p4/5N2/1N6/1K4B1/2B5 w - - 0 1 >> >> >>After the correction I made last night, this position is no problem. I did a >>little shootout between Baron without EGTB's and Baron with them (to play the >>best moves with the lone king) with 5 minutes on a P4-2.4. Although it didn't >>find the mate in the optimal number of moves, it was well within the 50 moves >>(in fact, in 31 moves after the exchange). >>Richard. > > >Thanks for sharing that info. I wish your program the best wednesday against GM >Levon. This is the way that I see it, back in the 93 I believe it was, Chess >Genius beat Kasparov in a Blitz match. At that time Chess Genius was not better >than Baron, and GM Levon is NOT as good as Kasparov was then. I only wish that >GM Peter Svidler can play two games vs Baron too. > > >Pichard Here is that same position that I played against Movei00_8_251s: [Event "Computer Schach Partie"] [Site "S0025128408"] [Date "2004.08.02"] [Round "?"] [White "Movei00_8_251s"] [Black "Pichard"] [Result "1/2-1/2"] [BlackElo "1950"] [Time "21:16:24"] [TimeControl "300+0"] [SetUp "1"] [FEN "[D]8/5q2/3k4/3p4/5N2/1N6/1K4B1/2B5 w - - 0 1 "] [Termination "normal"] [PlyCount "104"] [WhiteType "program"] [BlackType "human"] 1.Bxd5 Qxd5 2.Nxd5 {+7.64/11 3} Kxd5 3.Kc3 {+7.64/11 8} Ke4 4.Kc4 {+7.69/11 13} Kf3 5.Kd3 {+7.76/10 6} Kf2 6.Ke4 {+7.76/10 6} Kg3 7.Nd2 {+7.81/10 9} Kf2 8.Nb1 {+7.81/11 11} Kg3 9.Nc3 {+7.81/10 7} Kf2 10.Be3+ {+7.86/10 10} Kg3 11.Nd1 {+7.88/9 3} Kg2 12.Bf4 {+7.97/10 4} Kh3 13.Ne3 {+7.97/11 13} Kh4 14.Ke5 {+7.97/10 4} Kh3 15.Kf6 {+7.97/11 10} Kh4 16.Be5 {+7.97/10 5} Kh3 17.Bd6 {+7.92/10 7} Kh4 18.Bf4 {+7.97/10 7} Kh3 19.Bc7 {+7.93/10 6} Kh4 20.Bb8 {+7.97/10 6} Kh3 21.Kf5 {+7.92/10 6} Kh4 22.Kg6 {+7.97/9 2} Kh3 23.Bd6 {+7.92/10 4} Kh4 24.Be5 {+7.97/10 7} Kh3 25.Bc7 {+7.92/10 9} Kh4 26.Kf6 {+7.97/10 5} Kh3 27.Bb8 {+7.92/10 8} Kh4 28.Kf5 {+7.97/10 4} Kh3 29.Bc7 {+7.92/10 6} Kh4 30.Nc2 {+7.92/9 3} Kh3 31.Ne1 {+7.97/9 2} Kh4 32.Bf4 {+7.97/9 3} Kh3 33.Bd6 {+7.97/9 2} Kh4 34.Bc7 {+7.92/8 2} Kh3 35.Be5 {+7.92/9 2} Kh4 36.Bh2 {+7.92/9 3} Kh3 37.Bf4 {+7.97/10 1} Kh4 38.Ng2+ {+7.87/9 2} Kh3 39.Ne3 {+7.97/11 1} Kh4 40.Be5 {+7.97/9 1} Kh3 41.Bd6 {+7.93/9 3} Kh4 42.Kf6 {+7.97/9 4} Kh3 43.Ke6 {+7.93/9 2} Kh4 44.Kf5 {+7.97/9 3} Kh3 45.Kf4 {+7.86/9 2} Kh2 46.Kg4+ {+8.09/8 1} Kg1 47.Bg3 {+8.09/9 1} Kh1 48.Bb8 {+8.21/9 1} Kg1 49.Kg3 {0.00/9 2} Kh1 50.Be5 {0.00/8} Kg1 51.Kf3 {0.00/18 1} Kh1 52.Nd5 {0.00/63 1} Kg1 {50 moves rule} 1/2-1/2 Here was the final Position after the 50 moves rule against Movei :-) [D]8/8/8/3NB3/8/5K2/8/6k1 w - - 100 53
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