Author: Michael Henderson
Date: 17:48:15 09/04/04
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On September 04, 2004 at 08:22:26, zaid magi wrote: >thats my suggestion: u should treat being mated different than mating. >so when u are check mating your oponent use: return (Infinity - Ply) >but when u are being mated, use: return (Inifinity + MaterialBalance) >so it will want to be mated but still having material advantage. Wouldn't this lead to you taking a mate in 1 with lots of material over giving up lots of material to get a mated in 8 (and wasting opponent's time). I don't see it as any improvement but maybe someone likes that style?...
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