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Subject: Re: If Quiescence is entered in check...

Author: Uri Blass

Date: 16:21:43 09/05/04

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On September 05, 2004 at 19:12:51, Stuart Cracraft wrote:

>On September 05, 2004 at 18:58:52, Stuart Cracraft wrote:
>
>>On September 05, 2004 at 18:44:08, Stuart Cracraft wrote:
>>
>>>On September 05, 2004 at 17:37:05, Uri Blass wrote:
>>>
>>>>On September 05, 2004 at 17:02:19, Stuart Cracraft wrote:
>>>>
>>>>>Hi Uri,
>>>>>
>>>>>The result before, with quiescence calling main search with depth=1
>>>>>if quiescence is entered in check:
>>>>>
>>>>>**** 6.79/28.10 79% 238/300 249.14 73882192 246274/1/296554 0/870213/1477262/517
>>>>>893/17740646/101795
>>>>>
>>>>>The result if quiescence just does the search itself:
>>>>>
>>>>>**** 7.04/17.52 72% 216/300 260.43 72459680 241532/1/278229 0/542677/1438068/602
>>>>>049/29312072/2159
>>>>>
>>>>>There is much in the main search (extensions, null move, hashing) that is not
>>>>>in the quiescence and those techniques are a big benefit for the former method
>>>>>for me.
>>>>>
>>>>>Stuart
>>>>
>>>>I do not believe it and you probably have a bug in your new qsearch.
>>>>
>>>>I use no hash in the qsearch but first check in the qsearch was a clear
>>>>advantage for me in the qsearch was an advantage for me.
>>>>
>>>>I can add that I get 282/300 in less than one second on WAC with P1000.
>>>>I used wacnew and I wonder if you used a different test.
>>>
>>>I do not know about wacnew. Can you post a copy?
>>>
>>>>
>>>>For example I wonder if you have bm Qxa8 d6 dxe6 g3 for position 31
>>>
>>>I don't have g3!!!!
>>>
>>>>
>>>>
>>>>Here are results of movei in the first positions(number of nodes to solve the
>>>>position because time is not interesting:
>>>>position 1  2106 nodes
>>>>position 2  not solved
>>>>position 3  1215 nodes
>>>>position 4  105 nodes
>>>>position 5  47 nodes
>>>>position 6  105 nodes
>>>>position 7  175 nodes
>>>>position 8  335 nodes
>>>>position 9  86 nodes
>>>>position 10 89 nodes
>>>>position 11 191 nodes
>>>>position 12 65 nodes
>>>>position 13 117 nodes
>>>>position 14 142 nodes
>>>>position 15 74 nodes
>>>>position 16 393 nodes
>>>>position 17 387 nodes
>>>>position 18 2548 nodes
>>>>position 19 449 nodes
>>>>position 20 113 nodes
>>>>position 21 11308 nodes
>>>>position 22 426 nodes
>>>>position 23 15377 nodes
>>>>position 24 264 nodes
>>>>position 25 112 nodes
>>>>position 26 341 nodes
>>>>position 27 212 nodes
>>>>position 28 131 nodes
>>>>position 29 7506 nodes
>>>>position 30 21064 nodes
>>>>position 31 59 nodes
>>>
>>>Stuart
>>
>>Is movei commercial? Do you share code?
>>
>>I picked up wacnew.epd at
>>
>>  ftp://cap.connx.com/pub/EPD/wacnew.epd
>>
>>but had to ftp it via anonymous ftp as it
>>blocked my Internet Explorer attempts to obtain.
>>
>>Testing with it now.
>>
>>Stuart
>
>wacold
>
>**** 6.78/23.72 79% 237/300 252.15 72139712 240466/1/286098 0/855071/393524/1595
>397/17717384/62606
>
>wacnew
>
>**** 6.80/23.83 80% 240/300 250.67 73082144 243607/1/291553 0/871282/397085/1606
>781/18010090/63447
>
>Having problems getting above the 79%-80% mark.
>Been stuck there for a week or two. Not many ideas
>lately. Up from 65% result in June when it was 2-3
>months old, before ICDers got a hold of it. Not sure
>where to squeeze out additional advances.
>
>Since I don't analyze any specific position, excepting
>WAC 141 going forward is not as easy. I know that WAC 2
>could be rewarded with connected passed pawns on 6th
>rank evaluation term being worth a high quantity. Perhaps
>I will just analyze the failures now and can gain
>insight.
>
>Stuart

It is a good idea

WAC2 is relatively not easy problem and you should concentrate on the next
failure that you have after 2.

for me 71 and 92 are relatively hard and need few seconds
100 is an hard problem that you also should not care about at this moment but
96/100 are solved in less than a second by movei with A1000

Uri




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