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Subject: Re: icc games analysis

Author: Will Singleton

Date: 11:56:23 01/21/99

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On January 21, 1999 at 12:35:01, Helcio Alexandre Pacheco wrote:

>Hi all,
>
>Actually, not capturing the pawn at e6 is theory... It's too dangerous for white
>to do that and, IMHO, the first to deviate from known theory was black, by
>playing 13. ... Nxd4 instead of 13. ... Nxe5.
>
>IMHO, This kind of discussion is taking us to nowhere. I think that Will should
>contact ICC admin and report his suspect (Will might be right about it.).
>
>Let's go back to our Alpha-Beta, C++, discussion ;)
>
>Regard's
>
>Helcio Alexandre
>ps: BTW, I know to whom this game belongs to... He he he ;)
>

I have contacted speedtrap, but I really don't care about that aspect anymore.
My focus has changed on this.

I'm asking, theoretically, can anyone look at the opening and middlegames
presented here and find an example of a demonstrably inferior move?  Are these
games the product of a strong computer or a strong human player?  Is it possible
to make that determination?  I think so, given the other circumstances.

Awhile back we had a poll question on whether a GM could tell he was up against
a computer.  Most thought he could, after only a few games.  How about you guys?

btw, C++ isn't my idea of an interesting discussion. :)

Will



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