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Subject: Re: icc games analysis

Author: Helcio Alexandre Pacheco

Date: 13:57:31 01/21/99

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On January 21, 1999 at 14:56:23, Will Singleton wrote:

>
>On January 21, 1999 at 12:35:01, Helcio Alexandre Pacheco wrote:
>
> ....
>
>I have contacted speedtrap, but I really don't care about that aspect anymore.
>My focus has changed on this.
>
>I'm asking, theoretically, can anyone look at the opening and middlegames
>presented here and find an example of a demonstrably inferior move?  Are these
>games the product of a strong computer or a strong human player?  Is it possible
>to make that determination?  I think so, given the other circumstances.
>
>Awhile back we had a poll question on whether a GM could tell he was up against
>a computer.  Most thought he could, after only a few games.  How about you guys?
>
>btw, C++ isn't my idea of an interesting discussion. :)
>
>Will

Hi Will,

I had the experience to play in ICC against a guest that after a few games I
realised that was a computer.

We started playing 1 0 games and he was beating me with very deep tatics. I
tried to outplay him taticaly too, playing very sharp gambits and he was
refuting all and very fast!

When the scored was 5-0 a light came to my mind and I played David Levy Opening
and bang!!! I was playing a crafty clone... The game went through 150 moves,
and, of course, I won on time (although crafty can play a game in less then a
sec...:), after moving the same piece a hundred times (don't try this at home
;).

btw, C++ isn't my idea of an interesting discussion either ;) But some post ago
they were talking about PL/I ...



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