Author: Tord Romstad
Date: 16:02:44 02/08/05
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On February 08, 2005 at 18:41:16, Daniel Mehrmannn wrote: >Hello, > >my engine have at the moment no trade code. I thought thats not so importent. >For example its funny if homer give a knight+pawns vs rook. > >But this evening i can't believe what happend: > >Fruit vs Homer: >FEN: r2q1rk1/ppp2ppp/3bb3/2nNBB2/8/8/PPP2PPP/R2QR1K1 b - - 4 13 > >(I'm sorry, but i have no glue how to post this as diagram and which software). >A little HOWTO/Hyperlink would be nice) Putting [D] in front of the FEN should be enough: [D]r2q1rk1/ppp2ppp/3bb3/2nNBB2/8/8/PPP2PPP/R2QR1K1 b - - 4 13 >Homer play here Bxe5 with +1.6 for black. > >If we are analyze we see that black will be lost after: >Bxe5 Txe5 Qd6 Qd4 Nd7 Bxh7+ Qh4+ Kg8 Ne7+ Qxe7 Qxe7 Nxe5 Qxc7 (allso homers pv) I don't understand this at all. Why is Bxe5 so bad? My little engine prefers Re8, but Bxe5 looks just as good to me. And after Bxe5 Rxe5, why does black have to play Qd6? Re8 and Nd7 look perfectly playable. Am I missing something? Tord
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