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Subject: Re: Execellent bad trade position for little amateur engines

Author: Daniel Mehrmannn

Date: 04:55:28 02/09/05

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On February 08, 2005 at 19:02:44, Tord Romstad wrote:

>On February 08, 2005 at 18:41:16, Daniel Mehrmannn wrote:
>
>>Hello,
>>
>>my engine have at the moment no trade code. I thought thats not so importent.
>>For example its funny if homer give a knight+pawns vs rook.
>>
>>But this evening i can't believe what happend:
>>
>>Fruit vs Homer:
>>FEN: r2q1rk1/ppp2ppp/3bb3/2nNBB2/8/8/PPP2PPP/R2QR1K1 b - - 4 13
>>
>>(I'm sorry, but i have no glue how to post this as diagram and which software).
>>A little HOWTO/Hyperlink would be nice)
>
>Putting [D] in front of the FEN should be enough:
>
>[D]r2q1rk1/ppp2ppp/3bb3/2nNBB2/8/8/PPP2PPP/R2QR1K1 b - - 4 13
>
>>Homer play here Bxe5 with +1.6 for black.
>>
>>If we are analyze we see that black will be lost after:
>>Bxe5 Txe5 Qd6 Qd4 Nd7 Bxh7+ Qh4+ Kg8 Ne7+ Qxe7 Qxe7 Nxe5 Qxc7 (allso homers pv)
>
>I don't understand this at all.  Why is Bxe5 so bad?  My little engine prefers
>Re8, but Bxe5 looks
>just as good to me.  And after Bxe5 Rxe5, why does black have to play Qd6?  Re8
>and Nd7 look
>perfectly playable.  Am I missing something?
>
>Tord

Hi Tord !

Qd6 is a good move. There is nothing wrong with Qd6 to try to win a piece if
white failed.
The the rest please see my answer to Uri. Thanks for your statement :)

Daniel




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