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Subject: Re: RK 2005 (90m+30s) Halftime after 105 rounds / 420 games

Author: Kurt Utzinger

Date: 00:33:49 04/21/05

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On April 21, 2005 at 02:23:57, Ray Banks wrote:

>On April 21, 2005 at 02:15:36, Kurt Utzinger wrote:
>>      Hi Graham
>>      Indeed: 90m+30s is an optimal time control and it
>>      almost never happens (like at tc 40/120') that an
>>      engine looses on time or gets in heavy time trouble
>>      having only 0-1 seconds for each move up to the
>>      end of the game (such games are terrible).
>>      Kurt
>
>In my experience, I've never seen an engine lose on time at 40/120 (except for
>troubles with the GUI), and time-troubles are rare also.

      Hi Ray
      Well, my statement was somewhat misleading. It's very
      very seldom that an engine loses on time with 40/120'
      but often enough (in long games) the engines must move
      within 1-3 seconds and this is something I do not like.
      Such things of course never happen with TC 90m+30s
      Kurt



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