Author: Ray Banks
Date: 23:23:57 04/20/05
Go up one level in this thread
On April 21, 2005 at 02:15:36, Kurt Utzinger wrote: > Hi Graham > Indeed: 90m+30s is an optimal time control and it > almost never happens (like at tc 40/120') that an > engine looses on time or gets in heavy time trouble > having only 0-1 seconds for each move up to the > end of the game (such games are terrible). > Kurt In my experience, I've never seen an engine lose on time at 40/120 (except for troubles with the GUI), and time-troubles are rare also. The chessbase GUI has 90minutes+30secs as a Blitz time control, which has negative connotations for me. Also, in the end-game, is 30 secs really enough for an engine to properly access tablebases if it needs to and make a good move ? I guess I'll have to try this tiem control myself and make my own judgement
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