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Subject: Re: Clones and moral behavior

Author: Robert Hollay

Date: 07:10:11 08/23/05

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On August 23, 2005 at 05:29:33, Rolf Tueschen wrote:

>On August 23, 2005 at 04:58:29, Robert Hollay wrote:
>
>
>> Just look at the huge thankses and acknowledgement lists on the end of
>>Readme.txt of many other original engines (e.g. Baron, Glaurung, Pepito,
>>Sjeng, Ktulu, Amyan ...) for sharing codes, code snippets, ideas, etc.
>> Are you considering all them as clones ?!
>> As far as you mention Fabien Letouzey in your Readme.txt for sharing his ideas
>>with you, there shouldn't be a problem at all.
>
>Exactly - however I would regard all the above mentioned engines as clones. No
>doubt about it. If the list gets too long then the clone status is proven.

 What? If I sincerely acknowledge the other's contribution to my achievements
then my engine is undoubtedly a clone ?!
 There are much more engines around without a single line of "thanks to.."
or even a readme.txt, but this does not mean they are all started from scratch.

>All
>the transfering into something else (what Uri seems to have in mind) doesn't
>change matters at all. If someone could write me a transformation tool with
>which I could by simple pushing buttons transfer code from FRUIT into my
>personal Monster CRY WOLF then even I could participate in one of the next Wch.
>Supposed I have time enough.

 I don't know what Uri has in his mind. It's another thing that many of us
prefer original style engines, even if they are not so strong.
 I'm not sure if I would like Movei better if it puts on some 150-200 ELO,
and start playing Fruit-style games.

Robert



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