Author: Robert Hollay
Date: 07:10:11 08/23/05
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On August 23, 2005 at 05:29:33, Rolf Tueschen wrote: >On August 23, 2005 at 04:58:29, Robert Hollay wrote: > > >> Just look at the huge thankses and acknowledgement lists on the end of >>Readme.txt of many other original engines (e.g. Baron, Glaurung, Pepito, >>Sjeng, Ktulu, Amyan ...) for sharing codes, code snippets, ideas, etc. >> Are you considering all them as clones ?! >> As far as you mention Fabien Letouzey in your Readme.txt for sharing his ideas >>with you, there shouldn't be a problem at all. > >Exactly - however I would regard all the above mentioned engines as clones. No >doubt about it. If the list gets too long then the clone status is proven. What? If I sincerely acknowledge the other's contribution to my achievements then my engine is undoubtedly a clone ?! There are much more engines around without a single line of "thanks to.." or even a readme.txt, but this does not mean they are all started from scratch. >All >the transfering into something else (what Uri seems to have in mind) doesn't >change matters at all. If someone could write me a transformation tool with >which I could by simple pushing buttons transfer code from FRUIT into my >personal Monster CRY WOLF then even I could participate in one of the next Wch. >Supposed I have time enough. I don't know what Uri has in his mind. It's another thing that many of us prefer original style engines, even if they are not so strong. I'm not sure if I would like Movei better if it puts on some 150-200 ELO, and start playing Fruit-style games. Robert
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