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Subject: Re: Fruit WCCC'05 sensational in CEGT

Author: Uri Blass

Date: 09:06:39 09/16/05

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On September 16, 2005 at 11:49:06, Roger D Davis wrote:

>On September 16, 2005 at 05:42:19, Uri Blass wrote:
>
>>On September 16, 2005 at 05:28:30, Gian-Carlo Pascutto wrote:
>>
>>>On September 16, 2005 at 05:13:08, Heinz van Kempen wrote:
>>>
>>>>Now we finally know that it was a myth claiming that engines at highest level
>>>>can only improve by a few rating points each year with a lot of work and testing
>>>>and by adding additional knowledge.
>>>
>>>Why is this a myth?
>>>
>>>You think Fabien hasn't been working hard on his engine and testing a lot?
>>>
>>>--
>>>GCP
>>
>>The question if Fabien works hard is not the question.
>>
>>The point is that people believed that programs at the high level need hard work
>>to improve 50 elo points in a year when Fruit improves by 100 elo in few months
>>even from the high level of Fruit2.1 and note that Fruit WCCC still has search
>>bugs.
>>
>>Fabien proved that it is possible to get something near 100 elo improvement in 2
>>or 3 months(the time between fruit2.1 and Fruit WCCC).
>>
>>If it is possible to do it in 2 or 3 months by hard work then it is clearly
>>possible to do it in one year when you work about the program not more than
>>average time of 2 hours per day.
>>
>>Note that I never believed in the theory that programs at the high level needs
>>hard work to improve by 50 elo and my thoery was simply that the programmers
>>that work about chess programs are not good programmers.
>>
>>Uri
>
>And the code for Fruit is supposed to be very simple, right? How does he work so
>hard and keep the code so simple?  Seems like a contradiction: Working for the
>simple.
>
>Roger

I do not have that assumption that the code of fruit is very simple.
I have more important things to do now then to understand fruit but I may try to
understand nmore of fruit when I have time for it.

Uri



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