Author: Uri Blass
Date: 17:54:53 09/30/05
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On September 30, 2005 at 20:42:54, Steve B wrote: >> >>Note that the time trouble is probably because fruit was not tuned to no >>increasement with ponder off > >i am playing with the default engine settings that Fabien suggested >PONDER is on > >Steve Thanks For some reason I thought that ponder was off like most games but of course it is not logical to use ponder off when you use different machines. It still may be interesting if people test reducing the time allocation parameter of fruit in game/x minutes time control because I suspect that fruit may do better in these conditions. Uri
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