Author: Torstein Hall
Date: 07:16:59 10/07/05
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On October 07, 2005 at 05:47:25, Tord Romstad wrote: >My GUI is currently in bad need of a major overhaul. Because I lack >even the most basic knowledge in GUI design, I would appreciate >some input on the following questions: > >Some GUIs (e.g. Shredder 9 for Macintosh) use multiple windows >for the same game. There is a board window, a move list window, >an analysis window, and so on. Other GUIs (e.g. Sigma Chess and >my own Scatha) put everything in a single window, usually with the >board on the left side, the move list on the right side, and the >analysis output at the bottom. > >Which of these two ways to organise a chess GUI do you prefer, >and why? In my view CB got the most user friendly interface. It has Windows inside a window and all windows stay inside the master window. I also find it important that not to much space is wasted on borders and window headings. Torstein Personally I have a slight preference for the multi-window >solution, as long as only a single game is being played. Multiple >windows give me much more flexibility. I can organise the windows >any way I want, and I can bring one window to the foreground >without bringing the whole application to the forground. On the >other hand, when more than one game is being played, using >several windows could easily create a terrible mess. What is the >best way to avoid this problem? > >Tord
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