Author: Uri Blass
Date: 08:28:23 10/13/05
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On October 13, 2005 at 10:29:06, Tord Romstad wrote: >On October 13, 2005 at 09:19:13, Tom Likens wrote: > >>Hmm Tord, >> >>I noticed in the screen shots of the GUI that you haven't won too many >>games against Scatha ;-) > >It is even worse than it looks. I have never been able to score even a >single quarter point (the loser gets a quarter of a point in the case of >stalemate) against Scatha, and most of the time I am behind in material >before move 20. What is the time control of the games? I hoped my new "Scatha Brute Force" engine (which >uses plain PVS without null-move or other pruning) would be less >invincible, but it turns out that I hardly notice any difference (except >the displayed search depth). > >I am beginning to suspect that hexagonal chess is a fundamentally >more difficult game for humans than rectangular chess. I think that not many people play hexagonal chess so probably the level of the best humans in recrangular chess is relatively higher. 2 questions: 1)Can you score points or half points in games against Glaurung? 2)Do you have the same experience in rectangular chess and hexagonal chess? Uri
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