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Subject: Re: Scatha 0.2.7 bug fix!

Author: Uri Blass

Date: 08:28:23 10/13/05

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On October 13, 2005 at 10:29:06, Tord Romstad wrote:

>On October 13, 2005 at 09:19:13, Tom Likens wrote:
>
>>Hmm Tord,
>>
>>I noticed in the screen shots of the GUI that you haven't won too many
>>games against Scatha ;-)
>
>It is even worse than it looks.  I have never been able to score even a
>single quarter point (the loser gets a quarter of a point in the case of
>stalemate) against Scatha, and most of the time I am behind in material
>before move 20.

What is the time control of the games?


  I hoped my new "Scatha Brute Force" engine (which
>uses plain PVS without null-move or other pruning) would be less
>invincible, but it turns out that I hardly notice any difference (except
>the displayed search depth).
>
>I am beginning to suspect that hexagonal chess is a fundamentally
>more difficult game for humans than rectangular chess.


I think that not many people play hexagonal chess so probably the level of the
best humans in recrangular chess is relatively higher.

2 questions:

1)Can you score points or half points in games against Glaurung?
2)Do you have the same experience in rectangular chess and hexagonal chess?

Uri



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