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Subject: Re: Collector's Corner..The Top Five Rarest Computers

Author: Ruud Martin

Date: 14:37:52 11/16/05

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Uri,

Maybe i can explain on a later moment how i use time on Resurrection. Maybe you
have the great tips i am missing in optimising time management on the
Resurrection.

I will surely get back on this.

Good Night !
zzzzz....

Ruud


On November 16, 2005 at 17:35:10, Uri Blass wrote:

>On November 16, 2005 at 17:19:00, Ruud Martin wrote:
>
>>Uri,
>>
>>We play in Leiden with an external clock which is operated by us. In Leiden the
>>operator has to adjust time in the computer during play (while the opponent is
>>thinking..) With 12 minutes starting time i decided to play with 10 seconds per
>>move which i later reduced to 5 seconds.
>>
>>The Resurrection with Fruit will always finish a ply to all moves. If the
>>opponent is thinking for a long time it could be that Resurrection is thinking
>>at for example depth 11. If the opponent is playing the ponder move, it could
>>take a long time for Fruit to respond, because it will finish all moves within
>>depth 11.
>
>It means that fruit was handicapped not only by having less time.
>It simply is not designed to play games with time disadvantage.
>
>I also do not like the idea that you tell the program average time per move
>because the program should decide how much time to use based on the time that it
>has to finish the game.
>
>Uri



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