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Subject: Re: Hiarcs7 banned from playing other programs on Chess4You chess server.

Author: Robert Hyatt

Date: 12:40:32 03/19/99

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On March 19, 1999 at 01:08:35, James B. Shearer wrote:

>On March 17, 1999 at 14:33:29, Robert Hyatt wrote:
>
>>It was not an 'intent'.  I simply release the source to crafty.  I didn't want
>>to 'doctor' the source and remove the xboard compatibility code, as that would
>>likely lead to lots of errors that were not wanted. There is _definitely_ a
>>place for "crafty clones"... ie they provide ready opponents for everyone.  But
>>they are a 'drain' from the players for the real 'crafty' which directly affects
>>the progress made there in a bad way...
>
>          This is a bit different than your original statement.  Also it still
>seems a bit onesided.  Don't some of the people running clones find and report
>bugs to you?  With a little coordination the numerous crafty clones would
>provide you with more data rather than less.
>                                 James B. Shearer

I would guess 1% of the 'clones' on the servers do this.  which means 99% of
the games are 'lost'.  Which is not a problem normally, but if crafty sits idle
most of the time, as it does now, it makes a difference.

that was the only point.  Best scenario would be a queue... you want to play
crafty, you get 'crafty' if it is free, if not, you get crafty1, or crafty450,
or whatever...  that would totally solve the problem, but would require a lot
of work to the server code, or it would require some sort of 'bot' user that
would make all crafty's 'close' (not accept _any_ matches).  Then everyone
matches the 'bot' and it notifies the proper 'crafty' to issue that challenge
to the player...



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